extends Node
@onready var 服务器广播: FuWuQIGuangBo = $服务器广播

@onready var 客户端监听: keHuDuanJianTing = $客户端监听

# Called when the node enters the scene tree for the first time.
func _ready() -> void:
	pass # Replace with function body.


# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(_delta: float) -> void:
	pass
